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Question by filler03 · Oct 27, 2012 at 04:07 PM · timesystem

check time since player last played the game ?

I want to save the time in in player prefs when a player quits the game, and when they start the game again check how many seconds have gone by since that saved time.

I know it has something to do with DateTime but I am not sure how to set it up.

Thanks in advance!

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Answer by Montraydavis · Oct 27, 2012 at 04:54 PM

Assuming you already saved the last time variable, simply use the following

public float DifferenceTime = System.DateTime.Now - lastTimeSaved ;

Super easy :D

PS: You might want to take a look at the System DateTime docs for mono - http://www.go-mono.com/docs/index.aspx?link=T:System.DateTime

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avatar image filler03 · Oct 27, 2012 at 05:59 PM 0
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are these mono functions the same for JavaScript also?

avatar image Montraydavis · Oct 27, 2012 at 06:14 PM 0
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Yes, but the syntax will looks just a bit different, obviously.

Just make sure to

import System;

. Thumbs up if this solves your issue.

avatar image filler03 · Oct 27, 2012 at 08:10 PM 0
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i will try it as soon as i can and get back to you. One more question is DateTime.Now a float representing the number of seconds since 1970? or am I thinking of something else.

avatar image filler03 · Oct 27, 2012 at 08:44 PM 0
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I see now it isn't a float it's a variable that includes the whole date, i need to figure out how many $$anonymous$$utes it has been so i suppose ill just do the math using the date. thanks for your help

avatar image Montraydavis · Oct 27, 2012 at 08:45 PM 0
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You are very welcome. Glad that this has helped you.

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