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Question by PhysicalBeef · Jun 27, 2013 at 08:03 PM · shopneedi

Need help with a shop script.. :/

The problem is, let's say an example:

I have 10 coins. 5 Health costs 5 coins. I have 10/20 health. And when i buy the health, i buy to full, and use all my money.

How can i make it only buy is ONCE? Here's the piece of my code that uses the shop:

 function OnGUI () {
     if(insideEngine == true) {
     GUI.Box (Rect (500,400,100,70), "Press F to\nFix Engine\nCost: 5M");
     if(Input.GetKeyDown("f")) {
             if(Stats.scrapMetal > 5) {
                 if(Stats.shipHealth < 1000) {
                     Stats.scrapMetal -= 5;
                     Stats.shipHealth += 100;
                 }
             }
     }
     }
 }
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Answer by Julien-Lynge · Jun 27, 2013 at 08:06 PM

OnGUI is called more than once within a frame. Most frames it will be called at least twice, once for each event (read up on GUI events to learn more), where the final event is a repaint event. Each time it's called, the Inputs will be identical. Move your Input check to Update, which is only called once per frame.

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