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RenderTexture in Win 7 problem
Hi, I run a unity application in windows 7 using -force-opengl flag. But there is something wrong with rendertexture in my game. And in "output_log.txt" there is a message "GL: Disabling render textures (nvidia driver older than 30.82)". I check my NVidia Driver Version and it is 267.58. Anybody know what is wrong? Does Unity (with opengl mode) support renderTexture in Windows 7?
Stupid question: you do use the Pro version? RenderTextures are not available in the free version.
Answer by Wolfram · Mar 14, 2011 at 04:19 PM
Maybe a problem/bug with the version identification string in the beta driver? Have you tried the release drivers 260.x?
Yes, I tried driver 260.99 in another computer, but the problem still exists.
Answer by user-11020 (google) · Apr 01, 2011 at 06:11 PM
I am having the same problem. Did you find out the solution? Thanks
if you're having a similar problem you should vote up the question