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Question by Xicer · Aug 22, 2012 at 10:51 PM · slingshot

Slingshot script. Need help troubleshooting.

Hi guys.

This is my first real attempt at making a working script so bear with me pls.

I am making a slingshot mechanic. But it is giving me a null reference at the shootVector line. Any help in debuging would be appreciated.

 var ammo : GameObject;
 var multiplier : int;
 var draggedPosition ;
 var spawnPosition ;
 
 rigidbody.Sleep();
 
 function OnMouseUp ()
 {
 spawnPosition = GameObject.Find("Sphere").Transform;
 draggedPosition = GameObject.Find("ammobull").Transform;
 
 var shootVector = spawnPosition - draggedPosition;
 ammo.rigidbody.AddForce(shootVector * multiplier, ForceMode.Impulse);
 }
 
 function Update () {
 
 }
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Answer by DaveA · Aug 22, 2012 at 10:59 PM

use 'transform' not 'Transform'

or it didn't find Sphere or ammobull, are you sure you assigned them both in the Inspector?

also you would want transform.position.

 spawnPosition = GameObject.Find("Sphere").transform.position;
 draggedPosition = GameObject.Find("ammobull").transform.position;


Better, you should pre-assign these if you are always using the same ones:

 var sphere : Transform; // assign by drag/drop in Inspector (the Sphere object)
 var ammo : Transform; // assign by drag/drop in Inspector (the ammobull object)

then you can use

 spawnPosition = sphere.position; // for example
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avatar image Xicer · Aug 22, 2012 at 10:59 PM 0
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Will try this now

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