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Question by AmberJinx · Aug 20, 2013 at 01:17 AM · gameobjectscrollviewbeginscrollview

How to put gameObject in ScrollView window

Hi, I'm currently trying to use GUI.BeginScrollView, GUI.EndScrollView to scroll a window. In this window I want to place my gameObject (which is a 3D model of a skeleton), but I can't figure out how to place the gameObject inside. I know that with buttons you just call:

GUI.Button(Rect (0,0,100,20), "Button");

for instance. Could anyone help with this please?

Cheers :)

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avatar image AmberJinx · Aug 21, 2013 at 09:20 AM 0
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Okay I've been told that you can't do this... what would be easier: - rendering the 3D image as a 2D and putting this inside the GUI scrollview, and then tracing back using rays to figure out where was clicked - or moving the camera and "faking" the scroll window by using camera movement to update the scroll coordinates.

As a little more info, in my project the display screen is movable, when it is moved over a body it will feed back the position (using arduino and a rotary encoder), and update the image to be in the correct place.

avatar image AmberJinx · Aug 30, 2013 at 01:24 AM 0
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Went with translating camera position, and got working with scroll bar and arduino :)

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