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Question by kou · Aug 28, 2012 at 05:21 AM · instantiateclassplugins

Instantiate Timer Class in JavaScript.

I have a script which contains a timer function. I've put this script inside "Plugins" folder, since I need to access it quite often.

TimerScript.js

static funtion Timer(intervals:float){

}

Now if I multiple access this script simultaneously like TimerScript.Timer(0.3), it works only for one of the gameobject. Do I need to instantiate the timer class in every script attached to gameObjects? if so, how would you do this?

Thanks and have a great day!

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Answer by Eric5h5 · Aug 28, 2012 at 05:29 AM

Static means there can only be one instance. So it shouldn't be a static function.

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avatar image Kryptos · Aug 28, 2012 at 09:58 AM 0
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In fact, the function can still be static as long as it uses its own set of parameters and local variable on each call: i.e. the function must be reentrant.

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