- Home /
How to Load a Texture From Iphone user's Picture Favorite Fold
I want to load a photo from Iphone user's Picture Favorite , and display it in Unity3D as a 3D texture. I guess may be the WWW.LoadImageIntoTexture() would be usful.But I don't know the URL of Iphone Picture Favorite.
Can any one give me any suggestion,thanks a lot .
Answer by Graham-Dunnett · May 25, 2011 at 09:04 AM
http://unity3d.com/support/documentation/Manual/iphone-basic.html
Unity iPhone supports the native plugin system, where you can add any feature you need -- including access to Gallery, Music library, iPod Player and any other feature that the iOS SDK exposes. Unity iOS does not provide an API for accessing the listed features through Unity scripts.
Your answer
Follow this Question
Related Questions
Load texture and shaders at runtime on iPhone 2 Answers
Android Problem with load 32MB texture 0 Answers
the texture appear rubbish 1 Answer
best way to show iphone purchased assets 0 Answers
HUGE Texture problems on iPhone when using animated UVs 2 Answers