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Question by Mark981 · Oct 07, 2012 at 08:57 PM · triggergravitywater

Low gravity on trigger.

Hi,i have water and under it have trigger,when i enter in trigger underwater effect shows up and all my stuff....but i want to apply gravity on trigger,i mean when i get in trigger i slowly "sink" in water,tried everything....can someone please help me to apply low gravity on trigger?

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Answer by Muuskii · Oct 08, 2012 at 06:19 PM

If you reduce Physics.gravity, which is a global state, you will reduce the falling rate for all rigidbodies in your game. Instead you can use ConstantForce in such a way that it equals (for instance):

 float goalRatio = 0.5f;  //set this between 0 & 1
 constantForce = -physics.gravity * (1 - goalRatio) * rigidbody.mass;

This will apply a constant force against gravity, giving a fall rate of goalRatio.

Edit: Note that if you're trying to implement buoyancy into your game and have tons of physics object react in a realistic way. I will change my answer to give a better solution to that sort of problem.

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avatar image Mark981 · Oct 08, 2012 at 06:34 PM 0
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I just want to apply gravity (but it is just inside the trigger) :)))

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Answer by coAdjoint · Oct 07, 2012 at 09:43 PM

is physics.gravity what you're looking for?

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avatar image Mark981 · Oct 08, 2012 at 01:30 PM 0
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emmm i think so,i mean when i got in trigger player slowly sink into water (but i can move,SLOWLYY) :)

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