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Question by DLGScript · Aug 27, 2012 at 04:21 PM · positionscreenguitexturecentermiddle

Help|Positing GUITexture on Center (in the middle of he screen)

how to Positing GUITexture on Center (in the middle of he screen)???

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Answer by hvilela · Aug 27, 2012 at 04:56 PM

Select your image in the Project tab. Go to GameObject -> Create Other -> GUI Texture. It will be centered by default.

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avatar image DLGScript · Aug 29, 2012 at 04:29 PM 0
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that not helping becuase when i'm choosing difrrent resolution, the location of the GUI Texture is changing too.

avatar image Mander · Aug 29, 2012 at 04:30 PM 0
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once u change to a different resolution, relocate.

avatar image hvilela · Aug 29, 2012 at 04:34 PM 0
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It will still in the center when you change the resolution, cause the position (transform) is relative, not pixel based (0.5, 0.5, 0). 0.5 means center of the screen, while 0 and 1 the screen extremes.

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Answer by tw1st3d · Aug 29, 2012 at 05:34 PM

Alright, I've stopped being an idiot.

 var background : 2DTexture;
 var yourheight : int = 10;
 var yourwidth : int = 10;
     OnGUI(){
         GUI.DrawTexture(Rect(Screen.width / 2, Screen.height / 2, yourwidth, yourheight), background);
 }

This should work. I apologize for the mistakes.

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avatar image DLGScript · Aug 29, 2012 at 05:43 PM 0
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EDITED:Checking.

avatar image DLGScript · Aug 30, 2012 at 05:41 AM 0
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i need to move he texture from the center of the screen, a little bit to the right, how to do that?

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