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Warning, null Texture passed to GUI.DrawTexture
Unity gave that error. But the texture that InventoryImage (which gives a warning) actually isn't null, Also is showing on the game. I already initialize that image by drag and drop to inspector panel.
This error collapsing at overtime and my fps is decreasig to 1 fps.
How can i solve this problem?
Here is my Screnshot.
warning 1.png
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