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Terrain vegetation on custom modelled mesh
Hi,
Is it possible to paint terrain trees and grass etc on a custom mesh like you paint them on the normal unity terrain ?
I've found some scripts but they don't work any more.
Preferably for free , but paid ones are also welcome
If there arent could one then give me some information or documentation on how to implement my own system then .
Thanks !
Answer by raphu604 · Jan 28, 2014 at 01:13 AM
Maybe try my asset MeshBrush, it's available on the asset store here: https://www.assetstore.unity3d.com/#/content/14453
It allows you to paint meshes onto other meshes. You can implement your own lod systems and eventual swaying animation/rotations wind effects by adding them to the prefab you paint. MeshBrush will simply paint your prefabs onto your meshes and adapt their rotation to the underlying surface. You can also randomize your paints :)
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