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Is treedata accessible with script?
Hi! I've been searching for a way to dynamically create a tree using the built-in tree editor. I can see a few people on the forums have tried to do this, and one or two mention accessing the XML data, but no-one seems to have confirmed to have found a way to interface with the treedata as mentioned here: http://docs.unity3d.com/Documentatio...ence/Tree.html Can anyone confirm whether this is actually possible or not?
Thanks! Tom
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Answer by Crazy Coder 13 · Nov 02, 2012 at 07:41 PM
I've been wanting to do this too, I want to create a script where I can determine the tree type (oak, birch,maple...) and size (and some other data) and have the tree be randomly created.
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