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Question by geoman298 · Aug 25, 2012 at 04:20 AM · gameobjectline

How would I do this? Please help me

Hello I am making a script that does the fallowing:

  1. finds all game objects with the tag enemy

  2. puts them in a array of objects

  3. draws a line to the objects

  4. destroys the objects if they get more then 10 feet away from the main object

If someone could help me with this, You are awesome :D

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Answer by Sequence · Aug 25, 2012 at 07:00 AM

To find objects with the tag "enemy"

 GameObject.FindGameObjectsWithTag("enemy");

To get the array of those objects, just make it equal a new array.(Since that function returns an array)

 var newArray : GameObject[] = GameObject.FindGameObjectsWithTag("enemy");

As for the lines, I think Unity includes line renderers. Try looking into those.

As for checking distance, give this function two positions, and it returns distance.

 Vector3.Distance(player.transform.position, enemy.transform.position);
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