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How can I check if an object is seen by my camera and if i't inside a gui?
I have an airplane, and a texture, however i'd like to know if it's possible to check if an object is seen by my camera and if it's inside this gui(texture) :)
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What does "inside this gui(texture)" mean? Try a little harder to explain yourself, because sometimes terseness is just laziness.
Answer by sven1994 · Sep 03, 2011 at 07:50 PM
Not a full answer: Have a look at the following events: OnBecameVisible(), OnBecameInvisible()
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