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Tilt control not working after publish
Hi,
recently I somehow got into this strange problem; I tried to solve it however I could but still can't figure it out.
I have a character that is controlled by accelerometer and yes, it works absolutely flawlessly in the Unity iPhone editor. The problem is that whenever I publish and install it on my iPod Touch, the accelerometer doesn't seem to work in my game.
I have tried other games and apps that use accelerometer and it works fine.
Could someone please help me? Also, it used to work before.
you can print out on screen the input values so you can see what's happening
Thanks, but unfortunately I checked just now and all the values seem right. It also works without any problem in the editor. I really can't see any logical reason for it not working on the actual device.
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