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Question by brenolimaa96 · Apr 25, 2016 at 08:40 PM · animationgameobjecttransformontriggerenteroncollisionenter

OnTriggerEnter2D only one time

How can I execute an OnTriggerEnter2D only one time in the scene?

I've made an animated checkpoint that when the player walks beside, it starts an animation, but i would like that this animation could only happen once, any idea what should i do?

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Answer by Xarbrough · Apr 25, 2016 at 09:01 PM

 bool isFirstTime = true;
 
 void OnTriggerEnter2D(Collider2D other)
 {
     if(isFirstTime)
     {
         isFirstTime = false;
         // do something here.
         Debug.Log("Happens only once.");
     }
 }
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avatar image brenolimaa96 · Apr 26, 2016 at 12:34 AM 0
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Worked perfectly, as I expected, a simple use of a bool. I'm feeling so newbie !

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