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How to build Android app without resources mismatch?
Hello! I have Unity 3.5.6f4 and I use multiply Android plugins (Social networking, Etcetera, Scoreloop and other) in my app, that requires resources. But when I build application I have a resource mismatch (so, application can't find some resources and crashes). Is it anyway to build application without resources mismatch? May be my answer is not right, but about resources mismatch I learned here http://prime31.com/support/627/crashes-login-when-facebook-native-app-not-installed-device
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