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Question by ricardo3107 · Jan 03, 2013 at 09:56 PM · androidtexturetouch

Touch android iput shootting

una pregunta estoy haciendo un juego para android pero como le ago para que al presionar un boton touch dispare? the script..

var projectile : Rigidbody;

var speed = 20;

function Update () {

if ( Input.GetButton ("Fire1")) {

clone = Instantiate(projectile, transform.position, transform.rotation);

clone.velocity = transform.TransformDirection( Vector3 (0, 0, speed));

Destroy (clone.gameObject, 3);

}}

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Answer by Seth-Bergman · Jan 03, 2013 at 10:06 PM

para Android, usted puede usar Input.touches:

 if (Input.touches[0].phase == TouchPhase.Began) {

 clone = Instantiate(projectile, transform.position, transform.rotation);

 clone.velocity = transform.TransformDirection( Vector3 (0, 0, speed));

 Destroy (clone.gameObject, 3);

 }

usted puede hacer una GUITexture para su botón si le gusta:

 if (Input.touches[0].phase == TouchPhase.Began) {
     if(elTexture.HitTest(Input.touches[0].position)){
 ...etc

Este es para el primer toque sólo. Para todos los toques es:

 for(touch in Input.touches){
 if(touch.phase == TouchPhase.Began){
 ...etc

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Answer by ricardo3107 · Jan 04, 2013 at 07:09 AM

nose casi de javascrip me podrias poner como iria el scrip completo, si no es mucha molestia?

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Answer by ricardo3107 · Jan 04, 2013 at 07:10 AM

gracias amigo, pero casi nose javaScript como lo agrego o como va el Script completo? o tengo que hacer 2? Scrip o como los uno o como tengo que hacer? o como iria completo??

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avatar image AlucardJay · Jan 04, 2013 at 07:09 AM 0
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