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Is using Unity in an existing application's subview allowed?
I have a scenario where I have an existing iOS application that I want a particular page's subview to be a Unity scene. I've found some great articles that show how to take the output build from Unity and integrate it into an existing iOS app. However, after getting everything to work perfectly, I noticed that by delaying Unity load (just delay events in the app delegate and showing view from UnityGetGLView()), I'd be able to get around the application's splash screen showing.
For a personal license, such as the one I'm running on, am I allowed to run Unity this way as long as I ensure the splash screen is shown whenever I start the Unity scene?
Would getting a Plus license solve everything, as I wouldn't have to worry about the splash screen?