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Question by NeMewSys · Aug 19, 2012 at 07:38 PM · gameobjectparentaddcomponentthisself

How can I get my own gameobject?

Hi, I'm a script in JS and I want to get the reference to my own gameobject so that i can do this: abc = gameObject.AddComponent("AbcScript");

Is it possible?

Thanks!

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Answer by GlitchBait · Aug 19, 2012 at 07:49 PM

If the script you are using is on the object you want to destroy, you can use Destroy(gameObject); It will destroy itself.

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Answer by aldonaletto · Aug 19, 2012 at 07:47 PM

That's correct: gameObject alone is a reference to the object to which the script is attached, thus you will add AbcScript to it and get a reference to the script in abc. The same applies to transform, renderer, collider etc.

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avatar image NeMewSys · Aug 19, 2012 at 07:59 PM 0
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Ah so that's the difference between gameObject and GameObject! I always think that gameObject was a typo for GameObject class lol.

Thanks guys, 2 questions in 1! ;)

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