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Question by SillyB · Mar 15, 2011 at 12:37 PM · terraintreesturn

Turning trees in Unity Free

Hi,

I've created a real great terrain with trees from the "terrain assets. The problem is that the trees turn when go for a walk across the terrain. This isn't a real realistic effect. Why does this happen and what can I do to stop it?

Thanks for the answer,

SillyB

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Answer by efge · Mar 15, 2011 at 01:04 PM

Far-away trees are rendered as 2D billboards. Billboards will be updated automatically to orient themselves to the camera. Use Billboard Start to adjust the distance from the camera that trees will start appearing as Billboards instead of Meshes.

(from the Terrain Engine Guide)

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avatar image SillyB · Mar 15, 2011 at 07:59 PM 0
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Thank you for the hint - no more turning trees !

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Answer by Velketor · Mar 15, 2011 at 04:01 PM

also make sure you have the wind setting turned off for the tree's. I believe it's called "bend"

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avatar image SillyB · Mar 18, 2011 at 10:17 AM 0
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The billboard adjustment resolved my problem but thank you very much for this hint - I leared something about the "bend" (I'm a real noob !)

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