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Question by
Alessaint · Aug 16, 2012 at 07:42 AM ·
aipathfinding
NavmeshActor slowing near corners
Hi,
I've noticed that AI-controlled actors tend to visibly slow down when moving around somer corners or when moving through a narrow doorway. Is there any way to get rid of this? It looks really bad.
This also happens when actors move close to each other - I would really love to get rid of that too. Our actors don't collide so I don't really mind if their models intersect now and then.
Thanks.
A.
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