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GUITexture boundaries when sclaled
sir I used GUITextures for my ui because I find it hard to implement non-rectangular on OnGUI.. the ui works fine when not scaled but when I implement splitscreen with the UI on different layers...the GUITextures became hard to click.
Hard to click in a way that when I place my cursor in the middle of the GUITexture button and click it, nothing happens. I need to place the mouse cursor a couple of units down the actual center of the button to be able to click the GUITexture..
I've tried using smaller sizes when on splitscreen mode...
Thank you for those who will spare time, thanks in advance!!
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