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Question by darthbator · Aug 14, 2012 at 07:40 AM · c#floatintdivision

float = int / int float value always 0

So i'm having a kind of confusing issue when I cast a float and then try and populate it with 2 integers divided into one another. The exact case here is health bars. I'm simply trying to get a % float value out of my integer based health values.

 void Start () {
  life = true;
  maxHealth = Health;
  Debug.Log("maxHealth" + maxHealth.ToString());
  }
     public void takeDamage (int dmg) {
  Debug.Log("dmg" + dmg.ToString());
  Health -= dmg;
  updateBar();
  }
 void updateBar () {
  float newHealth = Health / maxHealth;
  Debug.Log("newValue" + newHealth.ToString());
  healthBar.sliderValue = newHealth;
  }

When an enemy takes damage I call the takeDamage method. Here's a sample of the debug output I am seeing in the log from my prints

maxHealth100, dmg12, newValue0

Am I not able to get a float out of 2 int's like this? Am I better off just casting my health values as floats?

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Answer by OperationDogBird · Aug 14, 2012 at 07:55 AM

With int operations the return will always be an int. You will need to make one of them a float in order to get a float return.

 float mhFloat = maxHealth+0.1;
 mhFloat-=0.1;
 float newHealth = Health / mhFloat;

Not sure if thatll work, but it should.

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avatar image darthbator · Aug 14, 2012 at 08:00 AM 0
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EXCELLENT!!!

I was actually able to just cast one of the values as a float in the division!

float newHealth = Health / (float)maxHealth;

Thanks so much!

avatar image OperationDogBird · Aug 14, 2012 at 08:05 AM 0
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Oh yeah, forgot about casting in C#. That is much more elegant than my hack version LOL

Np

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