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Unity 5.6 Slow Build Time on Android
Hello,
I currently switched from 5.5 to the official release of 5.6, and my build time increased 500% on Android.
(The machine is not a problem)
Any ideas?
Hey, I think I am currently encountering a similiar issue, not android, but normal Windows build. Now with Unity 5.6 my build time takes forever. Before, it was about 1-2 $$anonymous$$utes, now it is something about 30+ $$anonymous$$utes. Unfortunately, I am still completely clueless what might be causing these issues. Any help would be much appreciated.
Up. I'm having the same issue with android. It takes forever with 5.6
Do you use IL2CPP ? Because it makes builds very long, empty project takes 30 $$anonymous$$utes for me, ins$$anonymous$$d of 5 seconds that it takes on mono.
I am having the same problem. I updated to 5.6 and Android build is taking forever (I have only one scene with not so many objects) :(
If anyone finds a solution please tell us :)
Same problem creeping in. Although only realistically about an extra 3/4 seconds ontop of what it was...
Answer by Cookieg82 · May 15, 2017 at 02:38 PM
Same problem creeping in. Although only realistically about an extra 3/4 seconds ontop of what it was...
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