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What is wrong with my Counter Script? (C#)
Hi Guys,
I dont know what is wrong with my counter script. i know how to do it in javascript but every other script in my game is c# and i want them all to connect.
Thank You,
 using UnityEngine;
 using System.Collections;
 
 public class Counter : MonoBehaviour {
 
     // Use this for initialization
     int Counter = 0;
     
     void  Update (){
         
         Counter++;
         guiText.text = ""+Counter;
         
         
     }
 }
               Comment
              
 
               
              Answer by whydoidoit · Feb 21, 2014 at 04:46 PM
Try using Counter.ToString() and be sure that there is a GuiText attached to the object.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                