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               Question by 
               DanVioletSagmiller · Nov 27, 2018 at 10:28 PM · 
                uiraycasttargetworldspace  
              
 
              UI element in 3D space, reacts to click despite raycast target being infront
I have a scene setup, with canvas/UI elements floating in world space. During a tutorial section, I have a semi transparent object show up on top, covering it up, and then a message box on top. The semi transparent target, despite being setup as a raycast target, still allows the mouse clicks to register on UI elements behind it.
 I am currently using Unity 5.6.6f2. 
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                