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Question by
mirkojpn · Nov 04, 2018 at 02:02 AM ·
c#animationanimationsanimate
point an animation to reach target point
hello everyone! i'm trying to point out how to play an animation with a specified target direction, it will not affected from player rotation. for example, if i touch a door, i can also keep touching it in the same point but with my body rotation changed, there is any way to do it in unity?
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