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Question by kevinspawner · Sep 29, 2014 at 10:22 AM · cameraplayerrenderskyboxsettings

Skybox Pixelation problem

Skybox seems to e pixelated. If the camera FOV is 60 it seems to be perfect. When I change the FOV to 30, there is a pixelation. Also, I have tried all the render settings and nothing worked. Is there any way to set my FOV to 30 and get a good resolution skybox? In Scene view port it looks perfect.

Any help would be highly appreciated. Thanks.

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Answer by Vickicup · Sep 13, 2017 at 07:56 PM

Any updates on the solution to this issue?

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Answer by Tanshaydar · Sep 29, 2014 at 10:30 AM

Did you set the texture resolution for a higher resolution?

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avatar image kevinspawner · Sep 30, 2014 at 02:18 AM 0
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Yes! Resolution is 1024 x 1024... Nothing to do with resolution as I have mentioned earlier in my post, If FOV is 60 it looks perfect. When I crank it down to 20 It looks pixelated!

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Answer by VamshiKrishnaP · Sep 29, 2014 at 12:00 PM

Edit> Project Settings> Quality > Anti Aliasing set as 8x Multi Sampling.... it will be clear

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Answer by sumit9236 · Oct 13, 2014 at 09:31 AM

Change compression type of skybox textures.

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Answer by screenname_taken · Oct 13, 2014 at 10:58 AM

I'm guessing you zoomed too much in and it showed the resolution. Though my skybox is using 512*512 images and it doesn't get pixelized, so it could be the filtering option of your images. Set it to bilinear if it's point sampling.

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avatar image kevinspawner · Oct 16, 2014 at 10:04 AM 0
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Thanks for your reply. I have note zoomed in too much.

I tried all the below solution. No Clue yet!

  1. Tried Scaling the $$anonymous$$odels in the Environment.

  2. Increased the texture size

  3. Changed the settings of texture compression.

  4. Changed Texture compression to bi linear and other compression etc.

  5. I also tried creating new project, Created a new camera etc..

If FOV is below 50, the skybox is pixelating.. I have tried various forums answers...$$anonymous$$any people posted they do also have the same problem, but no clue yet!

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