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Blender animations and Unity3D
I made an animation in Blender where my character changes color. The problem is that unity will only accept the animations made with the "action editor" while the rest is ignored. I ask you a hint: How do I change the color of my character in Blender to import it into Unity3D? (I am not an expert)
Answer by SrBilyon · Aug 11, 2012 at 07:23 AM
You may have to trigger a change in diffuse color on the material that your model is using once you import your model into Unity. You can do this by using animation events or you will have to do this via code.
Here is a start: http://docs.unity3d.com/Documentation/ScriptReference/Material-color.html http://docs.unity3d.com/Documentation/Components/animeditor-AnimationEvents.html
@kristal90: Don't post an answer when you don't want to answer the question. This is a Q&A site, not a forum. If you want to post annotations, there's a "add new comment" button below each answer / question.
I've converted your answer into a comment.
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