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Question by
JiriSchmittOLD · Sep 24, 2011 at 06:09 PM ·
prefabs
Joining separated prefabs to one source prefab
Hello,
I have whole scenes in 3D Max Studio. There are a lot of models, which have the same mesh. When I import it into Unity engine and move to the scene, I have all models separated as unique prefabs. Is there some tool or way how can I set one prefab for all this models in Unity? I need it for settings materials and other proterties for these models.
Thanks Jiri
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