- Home /
Mass Audio Managment
is their a easier way to manage hundreds of soundeffects in one script without having to declare hundreds of : AudioClip 's? I'd like to just be able to load all the sound effects and or music into an array or reference them like a static class without having to declare each one separately first. My greatest wish for audio managment is some way of simply writing audio.playOrOneShotOrSomthing(filename); and having it work without having to define filename. Theirs just so many. Also having to drag and drop each is monotonus. It'd make making a playlist easy as well.
Answer by Ben 4 · Apr 22, 2010 at 03:46 PM
I would imagine you could for-loop through the : AudioClip declaration and push it all into an array then call out specific sounds from the array to play them.
Your answer
Follow this Question
Related Questions
Making sounds wait for each other to finish 2 Answers
[Solved] Help with my music manager 1 Answer
Audio Manager or not? Audio System 0 Answers
Use AudioManager or attach audio clips to the object directly? 0 Answers
Need help making an audio trigger. 2 Answers