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Question by e-bonneville · Aug 24, 2010 at 11:29 PM · physicsvehicle

Vehicle physics and Center of Gravity

I've got a problem with the center of gravity on my car. If I make the center of gravity (0,-2, 0) to increase its stability, my car tends to drift off to the side. If I turn off the function that sets the center of gravity, it stops drifting. Is there any way I can fix this?

Thanks, Elliot Bonneville.

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Answer by 3dDude · Aug 25, 2010 at 01:09 AM

you could try using a centerOfMass object as a child of the car using code like this:

var centerOfMassObject : Transform;

function Update () { rigidbody.centerOfMass = centerOfMassObject.localPosition; }

using this you can tell where the center of mass is and position it by hand...

hope this helps!

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avatar image e-bonneville · Aug 25, 2010 at 01:22 AM 0
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Thanks... turns out it's a bug in PhysX but I'll accept your answer anyway. ;)

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