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Question by coercive_power · Jul 25, 2011 at 08:16 AM · fpswalker

FPS Walker Script Location in the latest Unity version

Hello,

I am new to Unity3d. I cannot see FPS Walker Script under the tab of Components/Script. Can you tell me where to find it or how will I solve this problem?

Thank You

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Answer by Eric5h5 · Jul 25, 2011 at 08:23 AM

It doesn't exist anymore; import the character controller package and use the CharacterMotor script.

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Answer by oinkoinkflapflap · Jul 25, 2011 at 09:04 AM

i have a copy of the old FPS Walker, here:

 var speed = 6.0;
 var jumpSpeed = 8.0;
 var gravity = 20.0;
 
 private var moveDirection = Vector3.zero;
 private var grounded : boolean = false;
 
 function FixedUpdate() {
     if (grounded) {
         // We are grounded, so recalculate movedirection directly from axes
         moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
         moveDirection = transform.TransformDirection(moveDirection);
         moveDirection *= speed;
         
         if (Input.GetButton ("Jump")) {
             moveDirection.y = jumpSpeed;
         }
     }
     // Apply gravity
     moveDirection.y -= gravity * Time.deltaTime;
     
     // Move the controller
     var controller : CharacterController = GetComponent(CharacterController);
     var flags = controller.Move(moveDirection * Time.deltaTime);
     grounded = (flags & CollisionFlags.CollidedBelow) != 0;
 }
 
 @script RequireComponent(CharacterController)
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