- Home /
combine Spring + Hinge in one ConfigurableJoint
I try make physic-based 3d-prototype with top-view when player can use weapon with 2 from 3 selected methods: 1) Stroke (side punches) 2) Thrust (forward punches) 3) Hold (use as shield)
I mean that: (https://www.dropbox.com/s/w695ib9w06qasq3/ConfJoint%20example.png) Blue ball - is weapon, green ball - our warrior. Weapon attached to warrior by joint.
Now i made it only with HingeJoint, but (2) need made with SpringJoint. To possibility use 2/3 methods with one weapon in same time need combine this in one ConfigurableJoint. How i can did this? I already managed (1) and (2) separately, but need combine it. And idk how made "Hold".
Sorry for my bad english.
Your answer
![](https://koobas.hobune.stream/wayback/20220612161513im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
Position of joint endpoint on rigidbody 0 Answers
OnJointBreak 1 Answer
Hinge Joint Giving Fake 'Slack' 0 Answers