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CMD-Based Dedicated Server
I'm working on a multiplayer FPS, but I have no idea where to even start on making a CMD-based dedicated server API, like the one for Unturned or Minecraft. Does anybody have any tips?
Pretty sure you can run any server through a cmd command :P
Glenn Fiedler have some good posts regarding networking in games, like these: https://gafferongames.com/post/client_server_connection/ https://gafferongames.com/post/udp_vs_tcp/ https://gafferongames.com/post/what_every_programmer_needs_to_know_about_game_networking/
Just look through this section if you want more: https://gafferongames.com/tags/networking
Depending on your language of choice, you probably also want to look into its networking capabilities. C# for instance(.net/mono) ships with a pretty extensive networking library, and if this is your language of choice then $$anonymous$$SDN couldn't be more of a friend. https://docs.microsoft.com/en-us/dotnet/framework/network-program$$anonymous$$g/
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