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Question by Mike Terry · Nov 26, 2013 at 05:46 AM · addforceaimgameobject.name

addforce question for android?

I'm doing an addforce to a gameobject that is directly controlled by my character controller as well as a target gameobject that works with the same code or similar. I have also added a debug dot drawray function that draws the ray, but when I try to shoot my gameobject down the ray it doesn't shoot in the same direction that the drawray function is pointing. What is the problem, do I have to buy the pro version to get this to work? I can see the ray being drawn perfectly, but when I try to shoot it goes off screen and doesn't follow the path that the ray shows.

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