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Question by DubstepDragon · Mar 23, 2013 at 08:07 AM · animationcollisionswordswing

Swinging a sword without an animation...

I am curious about the ways a player can swing a sword upon left-clicking, without an animation, but via using a script. Is this possible? How are some simple ways of approaching this?

(please consider that all my work is in c#, although a bit of java doesn't hurt...)

Thanks in advance!

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avatar image DubstepDragon · Mar 23, 2013 at 08:14 AM 0
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It is 3D, but all I want is the simplest way to implement this - I am an experienced 3D modeler and animator, but I have little or no experience with unity's animator...

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Answer by sparkzbarca · Mar 23, 2013 at 08:17 AM

yea sure you could fairly easy

just place the sword where you'd want it to start note the LOCAL position (thats parent position - object position)

place it where you want it at the next step note the LOCAL position

continue essentially marking off key locations

slerp from a to b to c

thats pretyt much have animation software does it

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avatar image DubstepDragon · Mar 23, 2013 at 08:26 AM 0
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Amazing - thanks dude! Saved me a lot of time!

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