- Home /
Question by
KingNeil · Feb 08, 2018 at 01:00 PM ·
guinot workingmovietexturemovie
MovieTexture stops playing after first frame
I have this code:
public MovieTexture introMovie;
void Awake () {
//Plays the intro (doesn't work)
if (introMovie != null) {
introMovie.Play();
}
}
void OnGUI () {
//Draws the movie on the screen.
if (introMovie != null && introMovie.isPlaying) {
GUI.DrawTexture (new Rect (0, 0, Screen.width, Screen.height), introMovie);
}
}
When starting the scene, the movie doesn't play. I've tried logging introMovie.isPlaying, and it only returns True inside of the Awake () function.
Comment
Your answer
Follow this Question
Related Questions
How stocked the video in full screen in the background? 0 Answers
www.movie on GUI Texture in front of Camera 0 Answers
Movies on Android. Is it possible? 2 Answers
Image Effects on MovieTexture 0 Answers