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How to get my humanoid models base position in the scene view into a T-Pose
I imported my model into unity, but when i set up the humanoid rig the base position turned into this
http://imgur.com/sixzwIg [1] (my model on the right)
I would instead like him to look like the base guy on the right. Anyone know why this is happening?
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Answer by meat5000 · Jul 02, 2015 at 09:58 AM
On the right is the pose that occurs when you are in the muscle setup panel. Go to the Bone setup panel and Force T-Pose from the dropdown at the bottom.