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Question by patty'o'tool · Oct 09, 2010 at 07:53 AM · clickwindelement

how to make wind

im wondering how you would go a bout making wind a being able to control it happens with a mouse click?

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Answer by ckfinite · Oct 11, 2010 at 01:50 AM

I do not really know what you want to do. Are you using particles? Physics? Something else?

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avatar image patty'o'tool · Oct 11, 2010 at 04:57 AM 0
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im not really sure what i should do all im trying to do is to be able to control an sphere by a wind like force, sphere has a rigbody on it and its mass is set to 1 if that helps.

avatar image ckfinite · Oct 12, 2010 at 02:14 AM 0
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Try the Constant Force component, under Components>Physics.

avatar image patty'o'tool · Oct 12, 2010 at 04:01 AM 0
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how would i set it so that every time i left click this would happen?

avatar image ckfinite · Oct 13, 2010 at 02:24 AM 0
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Basically, in the objects Update function when the left mouse button is pressed add a Constant Force.

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Answer by cregox · Jan 27, 2011 at 11:25 PM

I like using AddExplosionForce, as suggested by someone else. Add a series of them and you can get quite a wind effect.

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avatar image oquendo · Apr 22, 2011 at 09:10 AM 0
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I wasn't aware of this and it came in really handy. AddForce wasn't achieving quite the result that I wanted, and AddExplosionForce did the trick. Thanks!

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Answer by Cameon-57 · Oct 29, 2013 at 03:07 AM

Ok it is really simple all you have to do is go to game object and click Create other and at the bottom of the list it should say "Wind Zone' click that and then there will be an blue arrow with a fan icon.

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avatar image W4rf4c3 · Aug 24, 2017 at 05:53 PM -1
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FYI, this only affect the Terrain environment not a Gameobject

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