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Question by sajid 1 · Nov 24, 2010 at 11:44 PM · errorsyntax-erroruce0001

Semicolon? WHAT? HELP ME!

ok, so my script for making my turret only look/ shoot at me when im in the trigger goes like this

var LookAtTarget:Transform; var damp = 6.0; var bullitPrefab:Transform; var savedTime=100000;

function OnTriggerStay(hit : Collider) { if(LookAtTarget); { var rotate = Quaternion.LookRotation(LookAtTarget.position - transform.position);

 transform.rotation = Quaternion.Slerp(transform.rotation, rotate, Time.deltaTime * damp);

 var seconds : int = Time.time;
 var oddeven = (seconds % 2);

 if(oddeven)
 {
     Shoot(seconds);
 }

}

function Shoot(seconds) { if(seconds!=savedTime) { var bullit = Instantiate(bullitPrefab ,transform.Find("Spawnpoint").transform.position , Quaternion.identity);

         bullit.rigidbody.AddForce(transform.forward * 3000);

         savedTime=seconds;
     }

} }

but it says that i need to insert a semicolon at var LookAtTarget:Transform; var damp = 6.0; var bullitPrefab:Transform; var savedTime=100000; and i have one... any suggestions?

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Answer by denewbie · Nov 24, 2010 at 11:56 PM

var LookAtTarget:Transform; var damp = 6.0; var bullitPrefab:Transform; var savedTime=100000;

function OnTriggerStay(hit : Collider) { if(LookAtTarget); // REMOVE THIS SEMI COLON !!!!!!!!!!!!!!!!!!!!!!!!! { var rotate = Quaternion.LookRotation(LookAtTarget.position - transform.position); transform.rotation = Quaternion.Slerp(transform.rotation, rotate, Time.deltaTime * damp);

     var seconds : int = Time.time;
     var oddeven = (seconds % 2);

      if(oddeven)
       {
              Shoot(seconds);
       }

}

} // ADD ONE MORE BRACKET !!!!!!!!!!!!!!!!!!!!!!!

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avatar image denewbie · Nov 25, 2010 at 12:06 AM 0
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By the way, the error could also be because the semi-colon is missing from the line BEFORE then one they complained about so please check that too.

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