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Question by macfurax · Mar 27, 2013 at 01:29 PM · navmeshnavmeshagent

NavMeshAgent don't move

Hi,

We build games for amusment park. Our games should run many times a day, with no restart or scene reload.

So we reset all game elements at each run.

We use NavMeshAgent for enemies. After a while, around 10 runs, they don't move toward the target.

Anyone already get this ? Any idea ?

Thank's and regards,

Constant

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avatar image laradov · Mar 27, 2013 at 01:55 PM 0
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How many agents do you have? Do you update destinations? Do you get any error message?

avatar image macfurax · Mar 27, 2013 at 04:01 PM 0
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I use a pool of 60 agents with max 45 used at once. Yes I update the target at each run. Because target is moving I update target every second.

But event with one, sometime it stay still.

No error message, all I see in the editor view, is that stuck agent have a red line toward target, but not green or bleu line like moving agent.

I'm looking at navmesh baking parameters.

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