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NavMeshAgent don't move
Hi,
We build games for amusment park. Our games should run many times a day, with no restart or scene reload.
So we reset all game elements at each run.
We use NavMeshAgent for enemies. After a while, around 10 runs, they don't move toward the target.
Anyone already get this ? Any idea ?
Thank's and regards,
Constant
How many agents do you have? Do you update destinations? Do you get any error message?
I use a pool of 60 agents with max 45 used at once. Yes I update the target at each run. Because target is moving I update target every second.
But event with one, sometime it stay still.
No error message, all I see in the editor view, is that stuck agent have a red line toward target, but not green or bleu line like moving agent.
I'm looking at navmesh baking parameters.
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