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Issue where if I click a button then press W,A,S,D the value of my sliders go down by 10 or up by 10
Background : So this is a very odd issue I've come across and I don't have any explanation for it. Basically in my UI I have a vitals UI that has Health, Thirst, Hunger, and Stamina which are all sliders that are controlled by a script called PlayerController that also handles the players movements such as walking, running, jumping, crouching. I also have a crafting UI that comes up with the inventory UI whenever I press tab. Whenever I click any button, a button with a script or a button without a script and I go to move the values of the sliders will change by intervals of 10 depending on when I press WASD.
For example, if I hold W then release and press A the value of my health goes down, if I press S and then press A the value of my Thirst goes down, if I press S again and then press A the value of my hunger goes down so the issue is following the order of the hierarchy.
I already checked like I said if the buttons for some reason had some odd script that was programmed to do this but I haven't attached anything to any of the buttons except for Clothing and Tools button but even if I press a button without a script the issue still happens. I also checked all the scripts attached to the UI and Player and none of them are the cause of this..
Image of my UI and the Hierarchy
tl;dr If I click a button in my UI that has a script or not for the click event and then press W or S and then Press A or D the value of specific sliders that are the display for my health, hunger, thirst and Stamina will either go down or up, not all at the same time but one at a time depending on how many times I pressed W or S
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