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split animations not present in master object
Using Unity 3.0, i have a character model as a Maya binary. The character's animations are each in separate files using the character@animationName.mb convention. However, in one of these files, there are two animations that I have separate with "split animation". When I select this particular model in the project view, it shows the two animations with the correct names... But when I select the "parent" character file that all the animations relate to, only the first animation of the split animations is in the animation list, and as such the scripts cannot access that animation.
i.e. character.mb character@walkForward.mb character@walkLeft.mb character@aim.mb -> split animations to aimLeft [frame 0-30], aimRight [frame 50-80]
when selecting character.mb, it shows the available animations as walkForward, walkLeft, aimLeft aimRight is nowhere to be found
komatii
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