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Question by williampigmeu · Aug 02, 2012 at 03:05 AM · multiplayersimplesendcoordinatereceive

Simple Multiplayer Script

Hi! I want to know if this can be easy to implement: User click Multiplayer Button, so it will connect to the main server, and when connected, will send it coords to server, and receive the other players coords, to the players to be able to view him and he to be able to view players.

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Answer by Radon · Aug 02, 2012 at 03:32 AM

Tutorial

 http://docs.unity3d.ru/Tutorials/M2H_Networking_Tutorial/2H_Networking_Tutorial_Original.pdf

Project Files

 http://docs.unity3d.ru/Tutorials/M2H_Networking_Tutorial/M2H_Networking_Tutorial_Files.zip

Multiplayer Tutorial Part 1

 http://www.youtube.com/watch?v=aqbato9Y7vY

Unity Multiplayer Tutorial Part 2

 http://www.youtube.com/watch?v=Z9dfRRhLVRM

Multiplayer Tutorial Part 3

 http://www.youtube.com/watch?v=YGbTOE1yyhc

Unity Network Player Part 1

 http://www.youtube.com/watch?v=1YS8BDjFvIs

Unity Network Player Part 2

 http://www.youtube.com/watch?v=b5CAGAibr7s
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avatar image williampigmeu · Aug 02, 2012 at 03:33 AM 0
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Thank you! I was searching for some example script, for me to look and see how it works, and try to make $$anonymous$$e, but I didn't found one.

avatar image williampigmeu · Aug 02, 2012 at 03:35 AM 0
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Can you tell me how Unity networking works? Something like, what is the function I need to send my coords, and to receive my coords? I want it to be very simple.

avatar image Radon · Aug 02, 2012 at 03:37 AM 0
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Dude, I promise you if you watch those videos and download those files, they will $$anonymous$$ch you how to make it multiplayer step by step.

avatar image williampigmeu · Aug 02, 2012 at 03:46 AM 0
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Uh ok, thanks!

avatar image williampigmeu · Aug 02, 2012 at 03:46 AM 0
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It's so easy! I'm starting to understand Network API! :D

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