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Mouse Aim for a 2.5D game
I'm making a 2.5D game and I'm trying to create a script where the mouse is used to aim your weapon however you can only hit a target when the mouse is aimed over them like in the Showdown Effect.
I was looking around and saw that people were using Raycasting to make a mouse aiming system however I had issues creating a script in C#. Please could someone help.
Thanks!
Answer by DageLV · Aug 09, 2018 at 08:17 PM
5 year old question, still not a single answer.
Why is this webpage called answers.unity.com? Its more like AbsoluteIgnorance.unity.com
Damn... I actually clicked on the link not thinking straight.
nice answer.
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