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               Question by 
               Mattivc · Apr 07, 2010 at 03:31 PM · 
                animationjavascript-specific  
              
 
              Reverse animation at the point it stopped playing
I want to have a animation play when a button is pressed down. And then have the animation reverse from the point it stopped when the button is released, how can i achive this using javascript?
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              Answer by e-bonneville · Apr 07, 2010 at 03:39 PM
Try this:
function Update () { if (Input.GetButton ("Fire2") { animation.Play ("FunkyThing"); }
 
                if (Input.GetButton ("Fire1") {
     animation["FunkyThing"].speed = -1.0;
 }
 } 
Play the animation with right-click or ctrl. To reverse the animation, press spacebar or left-click.
I found this helped shed a bit more light on the reversing animations: http://answers.unity3d.com/questions/16198/animation-reverse-for-movement.html
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                