Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by rhianu · Mar 27, 2012 at 03:35 AM · textureterraintile

Is it possible to make a texture tile unevenly?

For example, when I apply a texture to a terrain, I've noticed that in any place where I have a steep cliff or sudden change of altitude in the terrain geometry, the texture on that part gets all smeared, stretched out, and ugly looking. So I was wondering if there was some way to make the texture tile more densely in certain parts of the geometry than it does in other parts so that it doesn't look smeared.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image syclamoth · Mar 27, 2012 at 03:49 AM 0
Share

The best way to manage that would probably be to mask it with a static mesh over the cliff. Because of the way Terrains work, you can't change the way the texture tiles.

avatar image Maratas · Mar 27, 2012 at 05:28 AM 0
Share

You can create a new texture with the same base image but different tile size, you repaint qith the new Texture all these parts.

It's viable if you have 3 or 4 tilesizes

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Maratas · Mar 27, 2012 at 11:06 AM

Short answer, nop. But you can solve your problem adding a new Texture ti paint the terrain, but with different tile size. I never used it, but I think it's will work.

I don't thinks it's really a problem, normally I use 3 o more texture for a terrain making it looking awesome.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · Mar 27, 2012 at 02:51 PM 0
Share

You can (only using the terrain->Paint->EditTextures button) add the SA$$anonymous$$E texture but with a smaller tile size. It works fine.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Procedural Texturing on Multiple Terrain Mesh 1 Answer

Make Repetitive texture tileing become larger when far away. 0 Answers

Adding a checkered design on mountians and ground 3 Answers

Terrain Texture Glitch? 1 Answer

Tilemap: Resizing Tiles? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges