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Question by Moayyad yaghi · Oct 07, 2010 at 05:59 AM · aienemy

how to make a basic AI script in a short time

hello

im new to unity and i have a project that needs to be delivered in a 20 days .

im requested to write a basic AI scripts for some enemies, they will have to follow the character when it gets close , evade walls and attack him once they reach him .

my question is :
what are the best resources to learn this and make it happen ASAP? please share any scripts , examples or a links that might help me

please help
thanks in advance

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Answer by karl_ · Oct 07, 2010 at 06:07 AM

If you're on a deadline, you might try Angry Ant's pathfinding system as opposed to rolling your own.

http://angryant.com/path

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Answer by MrLolEthan · Oct 12, 2012 at 02:44 PM

For the AI to make something follow you, you want to use something like this script I wrote:

 function Update() { enemy.transform.LookAt(target); enemy.transform.position = Vector3.Lerp( enemy.position, target.position, Time.deltaTime * moveSpeed); }

Then you want to use the variables:

 var target : Transform;
 var enemy : Transform;
 var moveSpeed : float = 5.0;

You can select the items as the target and the enemy (which chances are is the gameobject the script is attached to) in the unity Inspector view under the script options. The complete script should look something like this:

var target : Transform; var enemy : Transform; var moveSpeed : float = 5.0;

function Update() { enemy.transform.LookAt(target);

 enemy.transform.position = Vector3.Lerp( 
     enemy.position, target.position,
         Time.deltaTime * moveSpeed);

}

Also learn about Vector3s and Vector3.Lerp. You can read up about Vector3's HERE and Vector3.Lerp HERE.

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avatar image MrLolEthan · Oct 12, 2012 at 12:57 PM 0
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Sorry the first part got messed up! xD

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